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Trainwrekcomics

Warning! This guy's art SUCKS!
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The more I surf on here, the more I see people trying to fight AI art (or at least what's being peddled by devart), and again, all I can say is that it really is over for human artists and writers. Or more accurately, it's over for those seeking to make a LIVING as an artist or writer, because why should a publisher pay some human writer $100 or more from a story as well as a human artist for the same or more to make a cover for said story, when a machine can do it just as good or better? It'll save you money and you won't have to deal with some artist/writer fighting you "over their VISION!" or money! You can make a story/artwork according to market specifications without any headache AND reap the profits!


Now, there's nothing WRONG with improving your skills or doing art as a HOBBY, especially in the coming future, but in terms of making a living at art or writing in the next twenty or fifty years? Nope, those days are gone. AI's here to stay, so you'd better get used to it. And if you want to keep doing art, go ahead, but you're gonna need to learn something technical or computer based if you want to keep a roof over your head.

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Where to go?

1 min read

Hi Everyone!


So, as many of you know, the vast majority of artists on here are leaving for other sites due to AI art and DevArts policies thereof. Now, that's all well and good for PRO artists (people whose art makes them money or they are able to draw at the accepted level for 'pro'). But what about the SHIT artists, like me? Where will we go when the whole site implodes?


The answer to that is....nowhere. We're fucked. Aside from some older sites like FA and Newgrounds (whose days are numbered too) the vast majority of artsites, or at least new artsites, have a "Pros only" style policy. So if you're someone at my level or worse, you're pretty much boned unless you can code your own website.


You're free to comment and leave sites that may accept someone at my level or worse, but it won't do any good since they'll be gone too.

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Hey-Howdy-Hey, Wreckers and Wreckettes!

I will be blunt; Everyone's struggling with money these days, myself included, so, for the first time in a long time, I am, as the title says, thinking about taking...........commissions.


What I DON'T know is how much I should charge, if I decided to do this. Now, from my perspective and given my artistic....................................................................................."capabilities"...............here's what I would consider to be a "reasonable" pricelist.


  1. Pencil.....$0.25

  2. Ink, no shade.......$0.50

  3. Ink, shade.......$0.75

  4. Color.......$1.00


I shit you not, this is what I think my art is worth. However, many, MANY people I've talked to say my art is worth considerably more, and that's why I'm writing this journal. I'd like to know what you guys honestly think my art's worth, and what I should charge for it should I go into commissions. I might also leave a poll since this is kind of a statistical thing too.

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Hey-Howdy-Hey, Wreckers and Wreckettes! I'm writing a journal to support a wonderful and upcoming artist, Dragoneye181! He'll be doing characters for $20 a pop, so get in on this deal before the lines start forming! I've bought mine, a wonderful Fennec!


Here's the artist's page, for those interested!


https://www.deviantart.com/dragoneye181

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Concerns

3 min read

Hey-Howdy-Hey!


I'm writing this because I've got a concern or concerns about the state of creativity not just on DA, but in the world.


One of my concerns (in fact one of the primary ones) is that it seems that a disturbingly large number of creative people aren't playing around with cliches, stereotypes and tropes as much as they should. I've noticed this many times whenever I surf on here, and it wouldn't be a problem if it weren't for honest-to-goodness professionals doing this as much as amateurs. Now I can also kind of understand this as professionals work in an industry, and thus are more or less told what they can or cannot do relative to sales/economics. But if they're "off the clock" and doing their own thing, why can't they at least try and subvert those tropes in their own non-industry works? And when it comes to people like you or me, who at the moment don't work in said industries but as fans are familiar with those selfsame tropes and cliches, why do so many continue to play them straight rather than subverting them?


To illustrate this concern, I'll use superheroes and superhero comics as an example. If a person (pro or amateur) makes, say, a plant person as a character, they tend to have the ability to make vines or poison people via pollen or communicate with plants. Very few have them control fire, and no one, at least near as I can tell, has ever tried to make a plant person that can control Earth/dirt, or water, or manipulate metal (surprisingly things plants can do). Or they'll make their superman-expy character an outright clone of superman rather than maybe play around with the concept of the "superman"-type.


It gets worse with monsters. As many of you know, I hate current werewolf cliches like "Werewolves are poor", "Werewolves are Native American or some other minority", "Werewolves are always attracted to other werewolves/werebeasts, especially werecats", and it doubly irks me that no one ever tries subverting or playing with these kinds of cliches, again continuing to treat them as if they were some sort of inflexible dogma that we cannot go against, not just with werewolves but with other monsters like vampires, fish people, mummies, etc.


As stated above, this is concerning because we're all creative people, and we should be subverting, playing or even destroying/making NEW tropes, yet all I see is people regurgitating the same fictional cliches over and over again, especially on here, and I wonder WHY?


If you've got reasons for this, please tell me and be as elaborate as possible!

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